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I. ALL JEDI OF ICJ
MUST ALWAYS BE TRUE TO THE LIGHT SIDE OF THE FORCE:
ICJ is a clan of Jedi Knights. We defend peace and justice on
the Net, and battle arrogant clans. The dark side is full of
violent and easy powers; once you step down the dark path,
forever will it dominate your destiny.
II. NO GUNS IN A "SABER BATTLE":
Guns are not allowed in saber battles unless otherwise specified
by the host of the game. While in the clan you will primarily be
taught how to use the lightsaber. In a Free for All where a "Saber Battle"
has not been announced you may choose what ever weapon you wish.
III. FISTS ALWAYS MEAN PEACE:
Never hit anyone at fists on purpose, we understand accidents
happen. (Obviously doesn't apply in a "Fist Fight".)
IV. NO HACKING/CHEATING:
We are a non-hacking clan. Hackers will be kicked out of any official ICJ
games on the first offense, on the 2nd they will be banned from
the clan and/or all clan games and events. In non-official ICJ
games ALWAYS respect the parameters set by the host of the game.
Remember that you represent ICJ and what you do reflects on us.
V. DUELS /TEAMS / FREE FOR ALL:
DUELS: This rule means
that you fight one person, 1 on 1, to the death, or, until he/she
goes to fists, if this happens you can fight someone else who is
not already engaged in a duel. DO NOT INTERFERE IN SOMEONE ELSE'S
DUEL.
TEAMS: There
are times when it is desirable to band together against an
opponent instead of engaging in mindless destruction it is
important at these times to be wary of striking down your own
team mates (it is understood that accidents do happen).
FREE
FOR ALL: These are times primarily for training in
combat against multiple opponents. Free For All can be quite a
challenge because utter Chaos usually erupts.
VI. ONLY THOSE SPECIFIED BY THE COUNCIL CAN RECRUIT A MEMBER
INTO THE CLAN: If someone wants to join, refer them the [link]
on our web site.
VII. ONLY MEMBERS OF THE COUNCIL ARE ALLOWED TO START A CLAN
WAR: (different from a clan battle) if another clan is giving
you trouble, hold your tongue and refer them one of the members
of the council.
VIII. KEEP SWEARING DOWN: Don't swear really vulgarly in a
battle or chat, especially in front of other clans. Swearing
shows a lack of respect for yourself and others and is an insult
to your intelligence. Also it reflects poorly on the maturity of
ICJ. If you must use colorful expletives in the interest of Role Playing please
use creative alternatives to common foul language. (i.e. "sweet mother
of a swaggering Corellian").
IX. RESPECT ALL OTHERS WHETHER WE ARE ASSOCIATED WITH THEM OR
NOT, INCLUDING OUR ENEMIES: A trained Jedi learns to control
his emotions. Give no cause for offense. Then if there is any
blame to be given it won't rightfully fall on you. A respected
enemy may one day be an ally. All legitimate quarrels are to be
settled in the presence of two witnesses before an arbitrator.
X. YOU MUST LEAVE ICJ IF YOU ARE IN ANY OTHER CLANS: In
order to be in ICJ you must be in no other clans. You may remain
only if you leave all other Star Wars based clans.
XI. ONLY MEMBERS OF KNIGHT LEVEL OR ABOVE MAY CHALLENGE AN
OPPOSING CLAN WHILE AT WAR.
If you suspect a member has broken the
code please report the incident to a council member. If the offence was
performed by a council member then report the incident to another council member
or the presiding leader of ICJ. The objective is to determine if the
offence is a downward trend. If a trend is determined then the appropriate
action will be taken in accordance to the severity of the offence.
Understand that rules and codes are meant to be guidelines
in civility to help us manage a more enjoyable experience for everyone. If
you demand justice then chances are you need to re-evaluate your motives.

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